Cosmic Trickshot
Scientists have discovered that it may be possible for objects to start traveling backwards in space and time when they are launched into our Black Hole from the right angle.
Naturally, our civilization must immediately focus on the one thing that matters most: Performing the sickest trickshots in the universe!
Build hype, farm aura, and assemble probes to turn your Moon into a trickshot paradise.
Take care that your probes do not crash into other planets!
Credits
- tick_001.wav: Kenney @kenney.nl -- Creative Commons CC0 (no attribution required)
- click_003.wav: Kenney @kenney.nl -- Creative Commons CC0 (no attribution required)
- yay.wav (a.k.a. Crowd.Yay.Applause.25ppl.Long.mp3): @jessepash -- Creative Commons CC0 (no attribution required)
- tiramisu-12.pcf (a.k.a. tiramisu-12.bdf): Addy @addy-dclxvi -- CC BY-NC-ND 4.0 (Attribution Required, NonCommercial)
- nvqm.h: Sean Connelly @velipso/@voidqk -- MIT (Attribution Required)
The game is written in C11/SDL3 (no game engine). Source code available.
Status | Released |
Platforms | HTML5, Windows, Linux |
Rating | Rated 3.7 out of 5 stars (3 total ratings) |
Author | yyny0 |
Tags | Game Maker's Toolkit Jam, Incremental, Indie, Mouse only, No AI, Open Source, Short, Simple |
Comments
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its either not working, or taking ages to load, I'm not sure which one, am I the only one?
It's like a geiger counter packed into an incremental game. Pretty cool concept. Not sure what the "Probes active" counter is supposed to represent. The number is extremely high and jittering all around. Is that a reference to the probes going backwards in time?
I guess when you do the trickshot the spacetime continuum is preserved. As for the missed probes, well, let's not talk about those.
Its very slow ngl, the probes crashing is miserable and i only could get to +1 hype per seconds even with 18 probes.
Kept playing, getting your first trickshot is a pain, and the noise is unbearable.
Blockheded, uh for both of your issues, they are not that bad. The thing is that the trickshot is theres a thing called a jump pad. The first trickshot gives you enough to get a aura farm. This allows you to start getting some launchpads easily, in fact, it might be better to get them first. As for the sound, might as well mute it, I think that was the reason why. These are the real issues. I completely agree the beginning is very painful on your fingers though it starts getting better. The biggest issues this game has, is that in order to complete this game progress in a decent amount of time, it is a really big issue on your finger. I really really want a max button. Theres also the issue which seems to be not enough content unless buff has more content after, but at the current point, it seems like ive gotten everything, keep in mind, each of them require a hundred clicks. This is also kind of rng because of trickshots neccesity which is pure luck. To summarize, somewhat barebones(Im guessing it was because of graphics?) and bad on your fingers.
I had no clue there was smth I could be quickly clicking, so my fingers were fine, and I got the launchpad, it was just slow and there is not much to do.